'[102] state [num] -- Changes your humanoid state, ;unstate to stop.'. '[126] stare [plr] -- Turns your character to stare at another player'. Scripts - VSPLAUGH '[14] fling [plr] -- Makes you fling the player'. '[112] age [plr] -- Makes you chat the account age of the player'. Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom'. '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name'. .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true), game.DescendantAdded:connect(function(bndfnctn), print(" game." '[68] tp me [plr] -- Alternative to goto'. '[120] enable -- Enables your character by adding humanoid'. '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player'. Text = "Removed reach from equipped sword. '[31] droptool -- Drops any tool you have equipped'. | 0.24 KB, Lua | '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Make sure to. .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true), game.DescendantAdded:connect(function(bnd), warn(" game." '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. So assuming you are looking for a script that can help you fling a player or teleport them up painlessly, then here's a direct URL to grab Reviz Admin script. '[73] glitch [plr] -- Glitches you and the player, looks very cool'. '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled'. '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS'. '[82] bang [plr] -- 18+ will not work if you have FE Godmode on'. '[16] fecheck -- Checks if the game is FE or not'. "; if string.sub(msg, 1, 8) == (prefix.."loadpos") then, lplayer.Character.HumanoidRootPart.CFrame = saved, if string.sub(msg, 1, 6) == (prefix.."bang ") then, Anim2.AnimationId = "rbxassetid://148840371", local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2), if string.sub(msg, 1, 7) == (prefix.."unbang") then, if string.sub(msg, 1, 10) == (prefix.."bringmod ") then, for i,ch in pairs(obj:GetDescendants()) do, ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame, ch.CFrame = lplayer.Character["Left Leg"].CFrame, ch.CFrame = lplayer.Character["Right Leg"].CFrame, ch.CFrame = lplayer.Character["Head"].CFrame, if string.sub(msg, 1, 8) == (prefix.."respawn") then, local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name, local hum = Instance.new('Humanoid', mod), local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1, if string.sub(msg, 1, 9) == (prefix.."shutdown") then, game:GetService'RunService'.Stepped:Connect(function(), for i,v in pairs(game:GetService'Players':GetPlayers()) do, if v.Character ~= nil and v.Character:FindFirstChild'Head' then, for _,x in pairs(v.Character.Head:GetChildren()) do, if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end, if string.sub(msg, 1, 8) == (prefix.."delobj ") then, for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do, if string.sub(msg, 1, 8) == (prefix.."getplrs") then, for i,v in pairs(game:GetService("Players"):GetPlayers())do. | 3.59 KB, C++ | '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool'. "; if string.sub(msg, 1, 6) == (prefix.."void ") then, lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999), if string.sub(msg, 1, 7) == (prefix.."noclip") then, if string.sub(msg, 1, 5) == (prefix.."clip") then, if string.sub(msg, 1, 7) == (prefix.."speed ") then, lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8)), if string.sub(msg, 1, 4) == (prefix.."ws ") then, lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5)), if string.sub(msg, 1, 11) == (prefix.."hipheight ") then, lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12)), if string.sub(msg, 1, 4) == (prefix.."hh ") then, lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5)), if string.sub(msg, 1, 11) == (prefix.."jumppower ") then, lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12)), if string.sub(msg, 1, 4) == (prefix.."jp ") then, lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5)), if string.sub(msg, 1, 8) == (prefix.."default") then, lplayer.Character.Humanoid.JumpPower = 50, lplayer.Character.Humanoid.WalkSpeed = 16, if string.sub(msg, 1, 7) == (prefix.."annoy ") then, if string.sub(msg, 1, 8) == (prefix.."unannoy") then, if string.sub(msg, 1, 10) == (prefix.."headwalk ") then, if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then, if string.sub(msg, 1, 8) == (prefix.."nolimbs") then, if string.sub(msg, 1, 4) == (prefix.."god") then.